

This week im still sorting out the cameras (movement, focal length etc) for all my shots, and reassigning some new shaders to the guitar. Originally all the metallic components of the guitar and the microphone and stand, were going to just be a generic silver coloured reflective materal, but i've now upgraded to a much more realistic looking chrome shader (20% gold 80% chrome silver). Seeing as there will be quite a few fairly close shots of the wood on the body of the guitar, ive also updated the wood to a much higher resolution. Parallel to my own project i've also been helping Yen with texturing again. I mapped and textured three different versions of a weathered metal duck, just to give the ducks a little variation and character, insuring also that none of them look generic in any way.
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