Tuesday, March 23, 2010

Animation Major Blog- Week six

This week i have completed my thumbnails loosely based on my first pass script (kudos to Drake). I have started a few storyboard frames but i think i will hand the rest over to Marcus to help me with as i am not the greatest storyboarder. I have been running some maya camera tests also to almost serve as a rough animated "video block" for reference.

Tuesday, March 16, 2010

Animation Major Blog- Week Five

This week i completed my treatment and drew up a few thumbnails to get a visualisation of some possible shots i'de like to use. My vision is growing a lot stonger now in terms of story and art direction. Drake should be finished my script sometime in the coming week so after that i will move onto storyboards.

Animation Major Blog- Week Four

This week consisted of more concept and design for my project. I've done most of the modeling now except the two main characters. Ryan has been helping me out with the art design for them and i've stated modeling one of them (the character bearing my likeness). I've also started a treatment which i'll then hand on to Drake to help me with the script writing process.

Tuesday, March 2, 2010

Animation Major Blog- Week Three

Another rather unconstructive week this week, just trying to get my head in the right space before i rush into any concrete decisions on my project. Creative flow is running low this week so I'm just going to relax and not force anything. In the meantime i've decided to do some texturing of a few of the props.

Animation Major Blog- Week Two

This week has been a little uneventful as far as preproduction goes. I scribbled some rough concepts and ramblings on paper but merely to no avail.. I managed to get a fair bit of modeling done on my throne, it is now nearly complete, in fact most of my modeling is almost done so this week wasn't an entire waste of time. I've gone for a medieval/european style aesthetic to the thone and I am very pleased with how it has turned out so far.

Animation Major Blog- Week One

This week I have drawn up some concept ideas and thumbnails to help brainstorm the visual style I'm attempting to achieve. I am going for a much less straight forward look as opposed to my minor project (e.g. dutch angles, asymmetric framing, obscure lighting etc.) I am still in the strip down faze of my story, as it's way to big of an idea to fit into one minute, so the amount of characters has been reduced and much more refinement is yet to come.